Thorsten,
Here is what I see for benchmark.pov :
19.3% ==> A profiling counter routine.
15.6% ==> Noise
11.1% ==> DNoise
10.9% ==> __itrunc
6.9% ==> POVFPU_RunDefault
2.3% ==> More profiling
1.9% ==> f_ridged_mf
1.5% ==> MInvTransPoint
1.3% ==> Compute_pigment
1.2% ==> Warp_EPoint
1.0% ==> sample_media
1.0% ==> DTurbulence
1.0% ==> Evaluate_TPat
0.9% ==> drem.c
0.9% ==> __start
0.9% ==> wrinkles_pattern
0.8% ==> exp.c
0.8% ==> IsoSurface_Function_Find_Root_R
0.8% ==> Simulate_Media
0.8% ==> Check_And_Enqueue
0.8% ==> Intersect_BBox_Tree
0.8% ==> sqrt
Given the "Time for Photon" below I expected more photon related routines near
the top??? And to answer Warp's query about optics.pov almost all of the time
was spent in the rendering phase.
Time For Parse: 0 hours 0 minutes 21.0 seconds (21 seconds)
Time For Photon: 0 hours 4 minutes 5.0 seconds (245 seconds)
Time For Trace: 0 hours 8 minutes 51.0 seconds (531 seconds)
Total Time: 0 hours 13 minutes 17.0 seconds (797 seconds)
Bill P.
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